Greetings all! I have once again been invited to conduct an interview with one of the developers at Carbine Studios about WildStar, this time with game design producer Stephan Frost.
We’ve got our own set of questions ready, but like our previous interview we’re opening up the floor to the community to submit their own questions. Any that we ask will earn you a credit in the article, so don’t be shy – let us know by posting in the comments section below!
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