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WildStar (officially) gets June 3rd release date, more pre-order details announced

Carl Phillips
Carbine Studios, MMORPGs, NCsoft, WildStar

WildStar (officially) gets June 3rd release date, more pre-order details announced
This morning’s leak certainly spoiled the surprise for the folks at NCSOFT and Carbine Studios, but we can now bring you all the details for the release of the upcoming MMORPG WildStar. We already knew that it will be out on June 3rd, and we were already aware of a few pre-order goodies thrown in with each copy, but we can now tell you about the other stuff that wasn’t leaked this morning, such as the RRP and the Deluxe Edition.

So, how much will it cost and what will you get for your purchase? The folks at NCSOFT have set an RRP of £34.99 for a standard copy of the game (so expect some deals around £30 or so in the run-up to release) with every pre-order securing the following:

  • 30 days of free playtime.
  • 3 guest passes with 7 days of playtime.
  • Early game access beginning Tuesday 31st May (three days prior to the game’s official launch).
  • An exclusive Rocket House.
  • A mini-ship housing decoration, which grants players additional rest experience points.
  • A 10-slot storage bag to increase character inventory.
  • The opportunity to reserve character and guild names prior to launch.

Those of you wishing to splash out a little extra cash - £15 more to be exact - can go for the Deluxe Edition for some extra goodies along with everything mentioned above. Here’s the additional stuff thrown in:

  • An Eldan Hoverboard.
  • An Eldan Augmentation costume.
  • A unique Eldan in-game title.
  • A limited-edition Eldan dye set.

Both versions will be available in retail and digital forms, with the Deluxe Edition in a limited edition collectable steelbook case should you wish to pony up the dough. Here’s what the cover of the standard edition will look like:

WildStar (officially) gets June 3rd release date, more pre-order details announced

“We’re stoked to launch WildStar”, said Jeremy Gaffney, Executive Producer at Carbine Studios in a press release issued yesterday. “We’re looking forward to seeing the first players begin their journey on the unexplored planet of Nexus.  Both noobs and MMO vets will have a blast with our fast-paced combat, while experienced guilds and groups will build complete battle-fortresses using our Warplot system and tackle some truly epic raids.  We’ve aimed for fun and unique content for MMO gamers of all stripes from level one to level cap and beyond.  WildStar is a brand new IP and new universe that has attracted more than 1.4 million beta signups already, so it seems like other gamers are also eager for something new and different in the MMO space”.

It’s worth reminding you that WildStar will have a monthly subscription fee after the initial 30 days,  but players can use in-game gold that they have accumulated to purchase C.R.E.D.D. to expand their gametime. You can read all about it in our article on the topic here.

So there you have it – WildStar is coming this summer, right between the polarizing TESO and the upcoming WoW expansion Warlords of Draenor. We’ve been talking about it for months now, but with these pre-order details now out in the open the real question is this – are YOU going to get involved with WildStar? Let us know in the comments below!

Add a comment4 comments
Tsung  Mar. 12, 2014 at 14:50

Unexplored world? what about all them people playing the Beta? :P

I don't know about the payment model but I think the time has past where you can charge full price for the game then a monthly sub on top. I mean good luck with it, but I'll pass.

Zeipher  Mar. 12, 2014 at 16:47

Pass - Same with Elder Scrolls Online.

If Guild Wars can do it, why can't they?

CarlPhillips  Mar. 12, 2014 at 18:12

While I'm might be in the minority here, I think assuming the subscription payment model is no longer relevant, just because GW2 doesn't have one or that there are an array of F2P MMOs out there these days, is a little premature. WoW and EvE are managing just fine, although as the old guard with dedicated fan bases they were always going to be okay.

The real question here is if WildStar's content justifies the subscription fee, and having seen a good chuck of what is on offer, I would say it does (but considering Carbine have openly stated they are going after vanilla WoW players like myself, that might be why.) That said, it also depends on Carbine delivering a steady steam of updates and provide replayability and challenge with the end-game content, as they've said they would post-release.

Meanwhile, in the few beta weekends I've played it, TESO hasn't proven its value for money in the long haul, but YMMV.

lwdog  Mar. 13, 2014 at 10:16

I like the sub based model, it keeps the freetards out. Having said that, I prefer a hybrid model because who wants to be the only person playing a given zone but I imagine that subscription models, like content, will change over time.

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