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WildStar's Endgame | Stephan Frost on Warplots, Hardcore Raids, and the Final Stretch

Author:
Matt Gardner
Category:
Features
Tags:
Carbine Studios, Interviews, MMOs, NCsoft, Stephan Frost, Videos, WildStar

WildStar's Endgame | Stephan Frost on Warplots, Hardcore Raids, and the Final Stretch

Carbine have been so busy over the past couple of years detailing the reams of content that they'll be stuffing into WildStar, that not much has emerged on what'll be on offer come Level 50. But that all changed with the supreme unveiling of the Warplots content last week. As Carl detailed in his enormous fact-stuffed blowout a few days ago, Warplots will serve up a 40-v-40 carnival of PvP goodness as two beefy War Parties craft and customise their own battle fortresses before plonking them down and slugging it out for ultimate victory.

As the marvellous Mr. Phillips puts it, "it’s basically as if the original incarnation of World of Warcraft’s Alterec Valley and indie title Orcs Must Die! had a baby, and then many Chua were rained upon it for kicks – that’s pretty much Warplots in a nutshell."

That sounds pretty awesome, even to a relative MMO noob such as myself, so naturally I had to ask design producer Stephan Frost about it when I caught up with him at the end of last week.

WildStar's Endgame | Stephan Frost on Warplots, Hardcore Raids, and the Final Stretch

But there were other questions too: what about the truly hardcore PvE experience? Where do Raids fit into the endgame program and how are Carbine ratcheting the action up for players beyond level 50? And what about those of us who aren't super-competitive -- what delights can we expect to see once we're pushing the level cap? The good news is that we had time for these answers and many more. So grab a mug of tea or a smooth sip of scotch, sit back with a slice of Battenberg or a handful of wafer-thin mints, and put this epic interview with Mr. Frost in your face. You won't regret it, cupcake.

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