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New Witcher 3: Wild Hunt Screenshots

Author:
Jonathan Lester
Category:
News
Tags:
CD Projekt RED, PC games, PS4 games, RPG, Screenshots, The Witcher 3: Wild Hunt

New Witcher 3: Wild Hunt Screenshots

CD Projekt RED have released a veritable cornucopia of screenshots for The Witcher 3: Wild Hunt, showing off some of the environments and enemies we'll encounter in the chilly islands of Skellige. Note that these are work in progress, since the Polish studio are still hard at work on new shaders.

The Witcher 3: Wild Hunt will offer around 100 hours of gameplay when it releases in 2014.

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

New Witcher 3: Wild Hunt Screenshots

Add a comment2 comments
DivideByZero  Mar. 1, 2013 at 16:48

Looking good already.

DrTrouserPlank  Mar. 1, 2013 at 20:53

looks good but these are semi-bullshots.

These work by rendering the game at a very high resolution (2555x1440 in this case) and then either downsampling the image to 1080p for ease of viewing, or providing the original source image at full resolution. The advantage this provides is that

1) You are looking at a shot from a game that was probably running at 10fps when it was captured; however the image quality will be excellent

2)By running at this resolution the are effectively getting the advantage of Super-sample AA which is a very costly method that is beyond the economy of pretty much anything but tri/quad SLi in demanding games if you are looking for a high framerate.

I've actually been viewing a thread on GAF where people post their ultra-high res screenshots that have been downsampled. It is in it's intention a "bullshot" thread and I've been doing some of it myself. I'm running dual 670's so I'm not exactly lacking in GPU grunt.

I'm sure this game will be great... but these shots are kind of misleading. They are what they are, and that's very high res shots, but for all but a miniscule percentage of people with ultra-ultra-high end setups.. it could never look like this at a decent framerate.

Just a little FYI.

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