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Xbox Live Indie Game Of The Week: Infinity Danger, Solve It & Agent Kendall!

Jonathan Lester
Bureau - Agent Kendall, Infinity Danger, Marklund Games, Milkstone Studios, Solve It Pack 1, Twist-Ed Games, Xbox 360 games, Xbox Live Indie Game of the Week, Xbox Live Indie Games
Xbox 360

Xbox Live Indie Game Of The Week: Infinity Danger, Solve It & Agent Kendall!

Infinity Danger

Xbox Live Indie Game Of The Week: Infinity Danger, Solve It & Agent Kendall!

Xbox Live Indie Game Of The Week: Infinity Danger, Solve It & Agent Kendall!If there's one thing better than old-school scrolling shooters, it's old-school scrolling bosses. Games have fallen out of love with massive, sprawling end-of-level enemies these days, so luckily Infinity Danger is here to deliver nothing but the big boys. The aim of the game is to dispatch as many randomly-generated bosses as possible before a timer runs out, providing a completely different experience to any other twinstick shooter out there.

Each boss consists of a vulnerable central core surrounded by a dizzying array of randomly-generated platforms that bristle with firepower. Gatling guns, lasers, homing missles and turrets throw out a barrage of bullets to weave through - and though the objective is to eventually crack their core, players will need to tactically pick them apart in order to do so. Focusing fire on key sections can cause entire wings to fall away and destroying key turrets (such as the horrifyingly powerful laser cannons) will make your job a lot easier. Tight twinstick controls make this a breeze to pull off, and tactically neutering your erstwhile nemeses never gets old.

Each and every one of these encounters feels as epic, important and downright hectic as you'd expect from the likes of Ikaruga or R-Type. Outstanding.

Rather than giving the player limited lives, Infinity Danger lets you respawn instantly upon dying... but removes valuable seconds from the ever-depleting timer. Destroying turrets and platform segments adds time, however, meaning that a strong offence is often enough to recover from a run of bad luck.

Just in case you need any more incentive to keep on gunning, your global leaderboard position is displayed in the bottom corner of the screen. Watching your ranking rise with each neutered part and downed boss is a massive thrill that will hopefully become even more relevant as more gamers start getting involved. A host of unlockable achievement-like awards also help to sweeten the deal for completionists and obsessive compulsives alike.

In terms of presentation, Infinite Danger feels like an authentic Japanese arcade thoroughbred... despite being made by Western developers. A catchy soundtrack, sharp HD visuals and more random Japanese characters than you can shake a stick at help to create an engaging and attractive experience. The level of quality and polish is deeply impressive and puts countless XBLA titles to shame. Like this one. Shame on you, Raystorm.

Infinite Danger is infinitely awesome. Massive bosses, engaging action and furiously addictive leaderboards should make it an Indie smash hit by all rights. Get on this immediately.

Solve It Pack 1

Xbox Live Indie Game Of The Week: Infinity Danger, Solve It & Agent Kendall!

Sometimes it can be infinitely more rewarding to exercise your brain rather than your twitchy thumbs, and Solve It Pack 1 does exactly that. The objective is to guide Dennis the dog (?) through complex grid-based levels by assembling individual commands into an ordered schedule of turns, jumps and steps.

Doing so couldn't be simpler. Just order the commands you want into the list and test them with the Start button. Job done.

This may sound like a fairly weak premise to base a full game around, but the depth soon comes courtesy of branching stages and a limited amount of commands. This makes strategic thinking and finding clever routes the order of the day. Attractive visuals and inoffensive music make it a rather charming little outing, and for 80 points, it's fairly good value to boot. Hopefully subsequent packs will offer new commands and more intricate levels to circumvent.

Solve It Pack 1 will hopefully be the first of many. By blending tough puzzles with accessible controls and ideas, Marklund Games may have discovered an emergent franchise.

Bureau - Agent Kendall

Xbox Live Indie Game Of The Week: Infinity Danger, Solve It & Agent Kendall!

These days, Indie games really have to work to convince us thrifty gamers to part with 400 Microsoft Points... and luckily Bureau - Agent Kendall manages to do exactly that. Playing as the kooky (and cynically attractive) FBI Agent Kendall, you'll need to collect clues, solve crimes and engage in some very well-written dialogue to progress.

In fact, I was blown away by the quality of the script and the experience as a whole. The characters feel authentic and real despite their obvious stereotypes (and the lead character's annoyingly cynical boob physics that cheapen us all), and the 3D visuals are exceptional in comparison to its peers on the service. However, this same quality doesn't carry over to the main presentation itself (such as the text callouts and PDA) that could have used some more fine tuning. Like it or not, consumers unfortunately expect 400 Microsoft Points to net them an extremely polished and professional product, and the cheap little details don't do this one any favours.

Bureau - Agent Kendall takes a break from the norm and is all the better for it. It's a breath of fresh air that more than justifies its price tag with the excellent quality of its writing and graphics.

Add a comment6 comments
Alan  Mar. 23, 2011 at 19:31

Infinity Danger is a rip-off of 2003 PC game Warning Forever, but it's not made by the same developer and I doubt he's getting a cut of the revenue. For shame!

Jonathan Lester  Mar. 23, 2011 at 19:52

It's also really good, and certainly nowhere near as derivative as some XNA titles I could mention.

It's easy to label many Indie games as being derivative or a "rip-offs" of something else- after all, there are a lot of shooters out there. All I know is that Infinity Danger is a great little game that deserves to sell well.

Shawn  Mar. 27, 2011 at 09:09

Very little orignality exists nowadays, but thats a good thing. People know what they want, devs know what sells, so just tweek time tested formulas. Re-inventing the wheel just isnt feasible.

Sam  Mar. 27, 2011 at 21:11

At least it's not a twin stick shooter. There certainly doesn't need to be any more of those on XBLIG.

Sam  Mar. 27, 2011 at 21:12

Whoops! Should have read the review properly before posting this. It is a twin stick shooter!

Jonathan Lester  Mar. 27, 2011 at 22:35

No worries, we all get excited when we see something that might not be a twin-stick shooter on the Indie Marketplace. :)

But at the end of the day, "twin-stick" is a control scheme, not a genre. It's up to developers to make their game stand out regardless of its basic mechanics - and Milkstone Studios have done exactly that.

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