Sony's Shuhei Yoshida has suggested that the Playstation Vita's success will depend as much on smaller titles and indie games as it will on blockbuster AAA titles, noting that the portable console was designed with one eye on thetraditional market, but that its conception came about as a result of taking note of the burgeoning smartphone and tablet markets.
"The whole development process of Vita was us watching the smartphone and the tablet market grow and blossom,” said the Sony Worldwide Studios head.
“We’ve seen lots of small games sold digitally through the app stores of each device, and that’s something we thought is a great addition to the whole offering of video games to the consumers.”
Yoshida stated that he feels there's still very much a market for dedicated portable gaming consoles, noting that there'll always be those who want deeper, "more immersive" experiences.
“We do not necessarily see the smartphone replacing the portable console market. It’s true that many casual people already own smartphones, and spending a dollar for a game is a very easy thing to do.
“People who really like games want more immersive, deeper games. In addition, they also enjoy short-form, small games.”