It's Not Even Horror, Apparently
We've got The Last of Us all wrong. That's according to Naughty Dog, who - despite teasing undead-esque monstrosities in their fantastic trailer - confirm the title "is not a zombie game". In fact, it's not even a horror game, but a "romantic love story" with a "father-daughter-like relationship". Honestly, that only amps up my interest in what I'm sure is set to be another extraordinary game from Naughty Dog.
"It's not a zombie game," confirmed game director, Bruce Straley. The trailer, fraught with post-apocalyptic peril, emotion and hideous creatures, suggested otherwise. "If the game was about the monsters, we would have not showed them [in the trailer]," piped in creative director, Neil Druckmann. "The story’s not about them, so [we thought] let’s get it out of the way," he added.
Druckmann was unequivocal in stating that Naughty Dog was not "going for horror" with The Last of Us, instead opting for a "romantic love story" with a "father-daughter-like relationship" at its core. Having been working on the project for a while now, when Dead Island rocked the net with its fantastic - but utterly unrelated - trailer, depicting a family torn apart by a zombie outbreak, the team at Naughty Dog shifted in their seats a little nervously.
"We saw it and we thought, wait a minute, someone else is doing this," Druckmann said, in regards to Dead Island's award-winning trailer. In the end, Dead Island wasn't an emotionally gripping game, with Techland instead opting for a gory, visceral white-knuckle ride. So rest easy, Naughty Dog, and get that game finished! [Beefjack]